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AI Insights · Timothy · October 2021

Top 5 3D Cartoon Games on iOS in Central America for Q3 2021

Explore the performance metrics of the top 5 3D cartoon games on iOS in Central America during Q3 2021, highlighting their weekly downloads, revenue, and active users.

Top 5 3D Cartoon Games on iOS in Central America for Q3 2021

During Q3 2021, the top 5 3D cartoon games on iOS in Central America showcased varying trends in terms of downloads, revenue, and active users. Here's a closer look at their performance based on data from Sensor Tower.

Pokémon UNITE, published by The Pokemon Company, saw a significant surge in weekly downloads following its release on September 21, 2021. Weekly downloads peaked at approximately 302.5K in the week of September 20, before dropping to about 41.6K the following week. Revenue mirrored this trend, starting at $17.4K and slightly declining to $15.5K. Active users also decreased from 275.3K to 259.2K over the same period.

Subway Surfers by Sybo Games ApS experienced consistent weekly downloads, averaging around 23K to 25K throughout the quarter. Revenue fluctuated, peaking at $1.5K in the week of August 30 and then dropping to $571 by the end of September. The game maintained a robust active user base, starting at 593.7K at the end of June and ending the quarter strong with 704K active users.

Clash Royale, from Supercell, showed a varied pattern in its weekly revenue, which peaked at $114.4K in early August and saw a low of $49.8K mid-quarter. Weekly downloads averaged around 21K to 26K, with a slight decrease towards the end of the quarter. Active users remained relatively stable, hovering around 600K to 650K, closing the quarter at 638.4K.

Mario Kart Tour, published by Nintendo Co., Ltd., had a steady increase in weekly downloads, peaking at 26.7K at the end of September. Revenue showed a consistent upward trend, reaching $12.6K in the last week of the quarter. Active users, however, saw a slight dip from 125.6K at the start of the quarter to 115.4K by the end.

Project Makeover by Magic Tavern, Inc. demonstrated fluctuating weekly downloads, peaking at 23.2K in early August before decreasing to 6.9K by the end of September. Revenue followed a similar pattern, starting at $21.6K and ending the quarter at $14.1K. Active users also saw a decline, starting at 111.4K and dropping to 87.5K.

These insights highlight the dynamic nature of user engagement and revenue generation in the mobile gaming industry. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021